![]() ![]() Both Save Files have Installed the BassCross MegaMan Mod, so it can be turned On/Off and can be Deleted.Īll of the records are legit, and they were all done by the Humour Glitch + DoublePoint + Bass/BassAnly + Atk+10/30 combo, with MagnetMan and ToadMan taking just a little bit longer since how they work, and KnightMan requiring a Different Strategy (Emotion Bug + 2 AreaGrabs + MeteorKnuckle + Atk+40). Liberate Mission Medi / Toad Man Dominant Chip Power Up Insert Rockman EXE 5 Team of Blues or Team of Colonel/Megaman Battle Network 5 (Any Version) in GBA. There's also an 'e-Reader' Save File that contains the Rare Chips (LeadersRaid L & ChaosLord X) scanned, also. in the sense that I downloaded a GBA Team ProtoMan gamesave in order to get BassCross. The Main Purpose of this save is to be very Similar to Nol's BN5TP Save Files, but for BN5TC for the ones who like the Team Colonel version better for it's Double Souls and Giga Chips.įor the North American "MegaMan Battle Network 5 - Team Colonel" games, it contains a nearly perfect Chip Pack, Max Zennies and BugFrags, Excellent Omega/SP Navi Records, and more. Unlike 4, MMBN5 remembers that postgames are supposed to be long. Nol did a Perfect Save File for MegaMan Battle Network 5: Team ProtoMan, so I decided to create a Save File for the Team Colonel version. 4 copies of all Textured Programs (except the HP+ and BusterMAX ones) Multiple copies of Custom, MegaFolder, and GigaFolder series Programs All Navi Customizer Programs (excluding unobtainable ones) Nintendo Gameboy advance GBA - Megaman Battle Network 5 Team Colonel - Genuine See original listing Condition: Good Tested Working Ended: 28 Jan, 2023 15:38:22 GMT Price: £44.50 (£44.50 / Unit) Postage: £14. All Shops sold out (excluding unlimited stocked ones) Category Title Hacker Code Notes Top Colonel Press Select+L+Down MadCatz 358B023AC500 F26C5ECEF839 358B023AC500 068F6BCC7A36 358B023AC500 7626D99CBF1D. All SubMemories (8/8 of every Sub Chip) The second villain scenario is prefaced by a. ![]() 'e-Reader' file includes 'LeaderR L' and 'ChaosL X' Chips Majority of the Navis returning from past entries are from the second game, such as ToadMan and MagnetMan. 10 of every Standard Chip in every code 5787 Chips held (5789 in 'e-Reader' save file) 'LeaderR L' and 'ChaosL X' included 'e-Reader' file
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